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I have played this game before and... honestly, the experience became interesting to me in the first few minutes of gemplay, but after progressing, things became boring, and then frustrating because of the ridiculous way in which some puzzles had to be resolved, the experience was worse in that episode that were in the dark, all of that was literally unplayable because the flashlight simply got stuck in some places, found softlocks in other parts, and when the protagonist fell he died very easily, and you couldn't find the guy who was supposed to be looking for in all that bizarre labyrinth of things. In conclusion, it was an interesting experience that was very poorly used/executed with exaggerated longevity on several levels and with puzzles that on several levels made no sense at all. From the third episode onwards I spent all my time using tricks because I didn't know what to do in certain parts.

It's designed to be frustrating and not make sense

Oh really?, So I wasted my time having played it. Thank you for your honesty. 

It's an experience to remember